Conor Mulligan - Engineering Portfolio

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Personal Projects
This section highlights my self-directed fabrication work, including prop replicas, helmets, weapons, and display pieces inspired by games, films, and television. These projects give me a place to experiment with design, printing, finishing, electronics, painting, and assembly outside of a formal engineering setting.
While the subjects are creative, the process is highly technical. Each build requires reference research, material selection, CAD or file modification, print preparation, surface finishing, paint layering, weathering, and problem-solving through fit, durability, and assembly challenges. Together, these projects reflect my interest in building detailed, physical objects and continually improving my skills as a designer and fabricator.





















